
Update
Nail on Thursday 04 June 2009 - 03:19:32 |
Read/Post Comment: 0 Well, time to get off my butt and update some relevant news
id Software and Raven have announced the release date for the new "Wolfenstein" as August 18 2009
more info can be found at
Click Here Now...Bethesda Softworks and Splash Damage have announced their new game "Brink" with a release date of Spring 2010
more info can be found at
Click Here Now...and
Click Here Now...
New Look
Nail on Thursday 21 May 2009 - 22:28:34 |
Read/Post Comment: 3 Our fearless leader EasyRider has struck again, welcome to our new forum look

Unofficial ET Strategy Guide
Nail on Tuesday 20 January 2009 - 07:48:40 | Comments are turned off for this item
pr0t3st wrote ...
The Unofficial ET-Strategy Guide (velocity.lunarpages.com) is online again at
Click Here Now.... I had an offline-copy of 2006 stored as I worked on a german translation for him back then. Unfortunately, I've got no contact to Raj anymore, but his site is just too nice to leave it down. It's left widely untouched, all credits go to Raj a.k.a. velocity.

Et is 5
Nail on Friday 30 May 2008 - 02:30:07 |
Read/Post Comment: 8 Happy Birthday Wolfenstein:Enemy Territory
5 years old today

New Look
Nail on Wednesday 26 March 2008 - 08:26:30 |
Read/Post Comment: 3 Some of you may have noticed the look of the site has changed.
Thanks to EasyRider (our fearless leader) for the new look
and for bringing CFG Sharing back along with a new Image Gallery

ETQW Shipping For Mac & Xbox 360 Preview
EasyRider on Thursday 20 March 2008 - 14:15:09 |
Read/Post Comment: 1 Shipping For MacAspyr Media, Inc., announced today they have begun shipping id Software’s Enemy Territory: QUAKE Wars™ for Mac throughout North America. Enemy Territory: QUAKE Wars is licensed by Activision and was developed by Aspyr Studios for Mac.
Source:
Click Here Now...Xbox 360 Preview
While we can’t say exactly when the title will ship for console, given id’s rote mantra “It’ll be out when it’s done…,” we can say that id, Activision and Nerve Software (which is developing the Xbox 360 version) recently showed us a build of the game they’re referring to as being in the “beta” stage. While it’s surely speculation on our part, the “beta” proclamation and what we saw on the screen indicate that the game has to be pretty close to being ready for public consumption.
Read the full story at
Click Here Now...WorthPlaying published 7 new screenshots for PS3 and Xbox360. Watch them
here.

Splash Damage wants YOU
Nail on Friday 07 December 2007 - 02:11:37 |
Read/Post Comment: 2 Hey gang,
Splash Damage is looking for new talent fill a number of positions as we start development of our next project. Current vacancies include:
* Art Director
* Lead Artist
* Modeler/Texture Artist (Organic and Industrial)
* Artists
* Junior Tools Programmer
* Producer
A full list of all current openings can be found at
Click Here Now....
Please refer to the individual job postings for what we are looking for in potential candidates, what we offer, and how to apply. Splash Damage is based in London, England, accepts international applications and has most recently developed Enemy Territory: QUAKE Wars for id Software.
Thanks!
Steve 'badman' Hessel
Community Relations Manager
Splash Damage Ltd.
Click Here Now...
Enemy Territory QUAKE Wars is GOLD!
Nail on Saturday 01 September 2007 - 01:59:20 |
Read/Post Comment: 3 From Splash Damage Locki, Lead Game Designer of the game:
Back in 2003, we started exchanging design ideas with id Software for what started out as a fairly modest attempt to evolve the team-play in Wolfenstein: Enemy Territory. Now, four years later, Enemy Territory: QUAKE Wars has officially gone GOLD! For those of you not familiar with the development term, going gold means that the retail game is complete, and that master DVDs have gone to manufacturing, and will then head to stores. This makes us especially proud, not just because of the incredible passion and effort that the development teams have invested these past four years, but especially because of the amazing support the community has given us.
We could never have dreamed that before we had even released the game, we would have had over 100,000 posts on the game's forums, over 80,000 registrants for the Betas, or that we would meet thousands of you in person in London, Los Angeles, Dallas, New York, and Germany on the many ETQW tours and events we've attended.
It is a direct result of your support and the buzz that you've all generated both here, and on more than fifty fan-sites in so many different countries and languages that Enemy Territory: QUAKE Wars has won so many awards, but most importantly, has been the subject of more great community feedback on the Betas than I've ever seen at any time with any other game.
Of course this is just the beginning of the next phase – that of the ongoing support for Enemy Territory: QUAKE Wars. Our first goal after completing the game's demo (planned for release in mid-September - we're working on that right now) will be to watch closely and address any issues that come up in the first few weeks after the game's release. Next, we'll be putting the polish on the Software Developers Kit, including the Source Code, Level Design Tools and documentation to make sure mod-makers get what they need.
So it is with our deepest gratitude that we'd like to thank all of the community members that have contributed so much to helping us get the game to gold.
The game's retail release is on September the 28th for Europe and Australia, and October the 2nd in North America. We can't wait to see you all on the servers!
Source:
Click Here Now...[
Submitted by |Pure|]