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[MAP] - Kerkyra B1 - Released
Moderators: EasyRider, Nail, ailmanki, Warning!Mika
Author Post
{SSF}Sage
Wed Dec 28 2016, 08:43PM
Registered Member #426126
Joined: Wed Aug 15 2007, 07:47PM
Posts: 45
Hey!

After several years of developing, balancing and testing Sage and Pegazus from SM-Mapping are proud to release this unique map! The map download includes advanced omnibot waypoints. This map is released as first beta to hear wider feedback, but it feels like final. Enjoy!

Story:

In the year 1941 a group Italian archaeologists found a buried stash of ancient writings. One of the documents mentioned a lost mythology. It stated if an army chief used three charmed artifacts, his fighters would become invincible.

These artifacts were the unstoppable Achilles' Sword, the impenetrable King's Crown and the Emperor's Chalice that gives drinkers bulls' strength.

Another legend tells about an Empress bragging about similar items. The archaeologists believe the items are same and their secret unknown. A group of Axis soldiers is sent to inspect the Empress' old Palace at The island of Corfu.

Objective for attacking team:

Axis:
1] Escort the SdKfz 234
2] Breach the Palace Gates
3] Steal the Emperor's Chalice
4] Steal the Achilles' Sword
5] Steal the King's Crown
6] Escape with the SdKfz 234
7] *Side Objective: Destroy the Tunnel Door
8] *Side Objective: Establish a Command Post to gain Spawn

Screenshots:


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Download from Enemy-Territory-Stuff


Full readme:

// ============================== ============================== ============================== =========>>>
// Mapname : Kerkyra B1
// BSPname : kerkyra
// Released: December 2016
// Version : Beta 1 // Version 8
//
// Map made by: -SSF- Sage and Pegazus from SM- Mapping
//
// Contact Sage          :  ssf.sage at gmail dot com       //-SSF- Sage @ splashdamage.com/ forums (prefered)
// Contact Pegazus    :  Pegazus   @ splashdamage.com/ forums
// SM-Mapping site:   *Not active*
// ============================== ============================== ============================== =========>>>


Please contact us for any feed back, suggestions, constructiv e critisism, bug report etc.

============================== =========================

Story:

In the year 1941 a group Itali an archaeologists found a buri ed stash of ancient writings.  One of the documents mentioned  a lost mythology. It stated i f an army chief used three cha rmed artifacts, his fighters w ould become invincible. 

These artifacts were the unsto ppable Achilles'  Sword, the impenetrable King' s Crown and the Emperor' s Chalice that gives drinkers  bulls' strength. 

Another legend tells about an  Empress bragging about similar  items. The archaeologists bel ieve the items are same and th eir secret unknown. A group of  Axis soldiers is sent to insp ect the Empress'  old Palace at The island of C orfu.


============================== =========================

Objectives:


    Axis:
        1]  Escort the SdKfz 234
        2]  Breach the Palace Gates
        3] Steal the Emperor' s Chalice
        4] Steal the Achilles'  Sword
        5] Steal the King' s Crown
        6]  Escape with the SdKfz 234
        7] *Side Objective:  Destroy the Tunnel Door
        8] *Side Objective:  Establish a Command Post to g ain Spawn

    Allies:
        1]  Stop them from escorting the  Vehicle
        2]  Defend the Palace Gates from  being breached
        3]  Stop them from stealing the E mperor's Chalice
        4]  Stop them from stealing the A chilles' Sword
        5]  Stop them from stealing the t he King's Crown
        6]  Stop them from escaping with  the Vehicle
        7] *Side Objective:  Keep the Tunnel Door intact
        8] *Side Objective:  Prevent Axis from establishin g a Command Post Spawn

============================== =========================

Disclaimer:
    
    We can not be held respons ible for anything.

============================== =========================

Credits:


<a href="http:// www.cgtextures.com"  rel=" external"><img src='/ e107_themes/et2/images/ link.png' border='0' / > Click Here Now...</ a>             
    " One or more textures on this m ap have been created with imag es from Textures.com. These im ages may not be redistributed  by default. Please visit <a hr ef="http://www.textures.com"   rel="external"><img src='/e107_themes/et2/images/link.png' border='0' /> Click Here Now...</a> for more information."

Avoc
    For a flower texture

Rayban
    For an alpha tree texture

GANG$TA
    For great bot files

Achillion Palace
    For welcoming visitors

Sage's Camera
    For working while needed

Sage's parents
    For paying the holiday so  many years ago

============================== =========================

Map testing:

//////Big thanks to testing
/// We owe you guys for all the he lp, testing and feedback!


Members and players from:


 {WeB} Clan
 <a href="http:// webclan.freeforums.org/"   rel="external"><img src='/e107_themes/et2/images/link.png' border='0' /> Click Here Now...</a>

 Dark Alchemy Community
 <a href="http://www.dark- alchemy.com/"  rel="external" ><img src='/e107_themes/et2/ images/link.png' border='0' / > Click Here Now...</a>

 UJE Clan
 <a href="http:// www.ujeclan.com/"  rel=" external"><img src='/ e107_themes/et2/images/ link.png' border='0' / > Click Here Now...</a>

 Bunker Community
 <a href="http:// bunker.aaxxss.com/"  rel=" external"><img src='/ e107_themes/et2/images/ link.png' border='0' / > Click Here Now...</a>

 Ets| Community
 <a href="http:// enemyterritory-stuff.net/"   rel="external"><img src='/e107_themes/et2/images/link.png' border='0' /> Click Here Now...</a>

Special thanks to:


 GANG$TA     from     {WeB}   Clan

 Dogster     from     {WeB}   Clan

 Old- Owl     from     DA     Commun ity

 Niek        from     [UJE]   Clan

 o-0._.0-o   from     |>B<|  Community

 Kate        from     Ets|   Community


============================== =========================
Installation:

    Put the pk3 file into your  Etmain folder.


Uninstallation:

    Delete the pk3 file from y our Etmain folder.
============================== =======================


Changelog:


Concept2:

    -World

First Playable:

    -Removed Flag from city
    -Added Vehicle
    - Made the gate not dynomitable
FP2:

    - New route into palace (basemen t)
    - Tank blows a hole in the wall
    - Tank takes 2 nades to damage
    - New Health and ammo at the tun nels
    -Allies spawntime 10->15
    -Timelimit 20->30
    -Better signs
    - Objective not stealable before  gate is blown
    - Changed some doors (force open  etc.)


FP3:

    -Timelimit split -> 20+10
    -Tunnel door charge 1- >0.75
    -Moved Barriers

FP4:

    - Added Axis CP at tunnel (activ e once gates are blown)
    - Moved tunnel door to the wine  cellar
    - Moved tank start point closer  to spawn
    - Removed timelimit split. Remov e // to re-enable
    - Spawnpoint for Allies at the t unnel (until gate is blown)
    - Once Axis starts escaping Alli es reclaim tunnel spawn

FP5:

    -More varied bot files
    -Locations
    - Clipping and easying travellin g
    - Small tweaks, cosmetics and op timisations
    -LMS script
    - Removed 60 entities for perfor mance
    - Improved some routes and spawn  exits
    - Changed Barrier #1 area for be tter coverage + new route
    - Added balcony MG and 3rd floor  health&ammo for better defenc e

B1:

    -Improved bot files
    - Allies regain tunnel spawn 1 s pline earlier
    -Clipped some walls
    -Random minor fixes
    - Attempted improving of FPS at  Barrier 2 area


Poor mapper
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